Stationmaster Version 0.22


Stationmaster This is a game about slavery and war in an age without rules of engagement. As a player, you will have the option to commit several crimes against humanity. If that’s not your cup of tea (sexually or otherwise), I respect your moral luck, but you will likely find everything about this game horrifying. That said, all characters are over 18, and I don’t think anyone should do anything described in this game in real life (except maybe for sitting at a desk all the time, but even that’s not good for your back). Stationmaster is a base-building game with a 4X space strategy component and a heavy focus on sexual slavery. You are the owner of a space station, and build it from a small-time floating brothel to the center of a galactic empire.?

Change-Log:Stationmaster v0.22
You now have more options when visiting your holdings, mostly to give some color to the planets and make your upgrade choices seem like they matter more. 0.22 proper will have graphics attached to this as well, but it’s mostly text for now.
Economy Events and New Event Log
The economy is now slightly more fluid. Demand for classes of goods and services will now fluctuate independently. This will give stability to players with well-rounded stations, and make one-trick stations more subject to the whims of the markets.
There’s now a new “minor event” log on the economic report. It shows things like slaves becoming devoted, virginity payments, and a new class of events that change the state of the economy (for example, a new study finding health benefits for slave milk may increase dairy revenue).
Other Additions

You can now click and drag to place multiple instances of a furniture item. This should cut down on carpal tunnel syndrome.
Optimized the pathfinding engine for wandering characters, which should cut down on station lag when you don’t have enough assignments / entertainment / beds for everyone.
Intelligence and charisma are now shown directly on the proxy assignment list so you don’t have to sit there and wait for the tooltip like a donut
Added date display to status bar to give a better sense of time
You can now overfeed slaves from the inspection screen instead of having to wait for the event.
Added obedience and fear drugs (I haven’t integrated them with the rules assistant or added side effects, but those should be in the next patch)
You can now have sex with some faction leaders from the diplomacy screen, if you butter them up in their dates first (some are, and will always be, impossible for story reasons). Prime/Micah also got some new lore.
You can now free slaves from the inspection screen (though slaves with certain mental conditions may react unpredictably to the news)
Added a sensitivity implant, which will increase orgasm speed.
You can now apply hormones, serums, and diet plans to slaves in vats.
New station upgrade: Fusion Drives (doubles ship speed on the galaxy map)

Tweaks and Bugfixes

You can no longer click on the “Artifacts” tab until you have an artifact to place
Fixed a bug that caused planets to get reset to “abject poverty” on game load
Fixed a bug that was causing the rules assistant to default to applying male hormones to all slaves
Renamed Carousel to Hourglass to improve clarity for people who haven’t seen a certain old sci-fi movie
Fixed a bug that prevented final faction conquest events from triggering in certain cases when the Eye of Entropy was used.
Added some sanity checking that might prevent slaves with serum from doing strange things to your money (though I still haven’t been able to replicate the issue)
Slaves will now properly change jobs when they are reassigned from the slave list instead of the inspection screen
Improved graphics on economic report
Added some sanity checking to the indentation parser. There were several events that were broken by my text editor “intelligently” swapping out tabs for spaces, and now the code can deal with that.
Fixed a bug that stopped terraforming from showing up on the galaxy map until a reload
Fixed a bug that prevented you from making peace with the Null Autonomous Collective through the diplomacy screen
Fixed a bug that caused “[body] is under attack!” notifications to be blank
Added a notification for failed raids.
All scroll bars will now be set to the top when the game starts (instead of wherever I left them during development)
Fixed one bug that prevented orgasm meters from increasing for certain slaves, but I suspect there’s another one.

For modders:
There are several new dialog parser commands for dealing with planets. They are as follows:

[bodytags] – returns the tags that a body would apply to slaves (like “redhead” or “thin”)
{prosperity high}
{bodyobedience high}
{bodyfear high}
{planetupgrade thoughtpolice}
{notplanetupgrade thoughtpolice}

Platform: Windows
Language: English
Version: 0.22
Censored: No
Size: 4400 mb



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